Unique character Combo moves bring exciting variety and strategy to battles.Epic Storyline Unfolds over Two ActsPlayers get a quick recap when they return to playUse each of the 11 playable character’s unique and customizable skillsLightning-fast Combo Moves: < Sonic Chronicles: The Dark Brotherhood >
< Kirby Super Star Ultra >
< Final Fantasy IV >
< Dragon Quest IV: Chapters of the Chosen >
< Sonic Unleashed >
< Wario Land: Shake It! >
price: 3499
Sega Of America, Inc.(2008-09-30)
Usually ships in 24 hours customer 's review (Somewhat uneven)  
(Underrated)   
(A good portable RPG that is rough around the edges.)  
(Reccomended for RPG fans, required for Sonic fans.)    Sonic Chronicles: The Dark Brotherhood was a game much anticipated by the fanbase, seeing how it was developed by a studio known for its expertise in developing RPGs on PCs. Well, the game is out in North America as of yesterday, so how is it?
To start on a positive note, the writing is pretty good. The writing in Sonic games tends to range from average to abysmal, so a decently written one which actually imbues the characters with personalities instead of making them out to be caricatures is a refreshing change. Much like just about every other Bioware game ever made, the game features branching dialogue trees, as well as an option to make Sonic say something snarky or dickish, which often has hilarious results.
As for the rest of the game...well, it feels rather uneven.
The music and sound production, for one, is absolutely atrocious. The music mostly consists of bad remixes of excellent tracks from other Sonic games, mostly butchered by awful arrangements and terrible samples. I normally leave my DS speakers turned down since I have other stuff playing in the background, but this is the first DS game I've ever played where I turned down the sound because I couldn't stand listening to it. There were rumours that Richard Jacques, the composer on games like Sonic R and the Saturn version of Sonic 3D Blast, was working on the game's soundtrack, but I find that incredibly hard to believe given the state of the product I played.
The actual game mechanics are better, but still rather flawed. The maps are all hand-drawn 2D, upon which your 3D cel-shaded characters are free to run around, controlled by the stylus. You can switch to any of the characters in your party at any time by tapping their icon, although Sonic remains your `point' character for conversations and the like. You can explore the environments to find side quests, most of which are fairly uninvolved and straightforward. In addition, access to certain parts of each area is restricted depending on who you have in your party. For instance, if you don't have Knuckles with you, you can't climb certain walls to reach high areas, and if you don't have Tails, you can't fly from one high point to another. The way in which this is done, however, feels rather forced - the game explicitly tells you which character you need to use at a particular location with a handy icon, ruining the sense of exploration and discovery you might have otherwise felt.
In terms of battle mechanics, the game feels like a throwback to Sega JRPGs of old, particularly the Phantasy Star series, with some elements taken from other JRPGs like Final Fantasy. Each of your characters falls into one of three archetypes, Power, Support and Shifter. They also have some stats, and it's fairly ambiguous as to what each stat affects - the game does not explain this to you. In any case, there's an `Auto-Level' option much like in Mass Effect that can take care of this for you if you feel so inclined.
The main source of differentiation in the characters is the abilities they bring to the table. These fill the same role as special abilities in other games like Chrono Trigger, in that they have special properties, such as being associated with a particular element, or inflicting a status effect. The latter in particular is crucial to doing well in the game, since status effects can be stacked (even the same ones!).
In addition, you can pair each character with a Chao of your choice. The Chao function much in the same way that Espers do in Final Fantasy VI - they bestow some special property on the character that they wouldn't have otherwise. The effects range from fairly simple things like endowing the paired character with a particular element in his/her attacks to more useful effects like regenerating HP or PP between rounds. I haven't played long enough to make sure, but it also looks like the effects of a paired Chao get more powerful the longer it's paired.
So we have the makings of a fairly decent, if unoriginal combat system. However, Bioware managed to muck this up by tossing (of all things) quick timer events into the fray. When you decide to use your special moves, you need to input a series of Ouendan-style beats and sliders. If you mess up, your special move fails and you just wasted your PP. Presumably the game keeps some internal statistics that determine your attacks' effectiveness - why does it need to present you with this pointless reflex test? It makes sense in a game like Ouendan precisely BECAUSE the game is Ouendan - the beats are set to music, which aids you in mastering the timing for tapping the beats. In Sonic Chronicles, there is no such aid, and the sequences end up feeling tacked on as a result.
The most annoying part is that the DS, being what it is, often isn't able to keep up with the action on screen, and as a result the dropped framerate affects the speed at which these sequences are shown to you, messing up any sense of timing you might have gotten through muscle memory and turning what should be a fairly straightforward part of the battle system into pointless tedium. On top of this, you need to go through the same process to block enemy special moves, and it's subject to the same problems.
And don't get me started on the ridiculous minigame you need to play in order to escape from battle (or if your opponents decide to escape from battle).
I'm still trying to figure out where I stand on this game. The few things Bioware got wrong are almost enough to push me over the edge, but I'll put forth a hesitant recommendation to at least those Sonic fans who have been waiting forever for a game that isn't terrible. This game is better than most other recent Sonic efforts, but I'd strongly recommend preparing for some frustrating battles...and turning the sound off. Underrated was the first thing that came to mind after playing this game. I was very worried when buying this game since many review sites were giving it a mediocre score, but I've discovered this is because the reviewers are comparing this game to Biowares top selling games such as Knights of the Old Republic and Mass Effect. They're stating that the game has a basic story and the dialogue in the game is cheesy. It's Sonic, you shouldn't expect a deep story with lots logic, it's supposed to be simple and fun. If you've played his early games some of the lines will make you laugh and smile, the game is simply fun and keeps the story fun but simple.
This game feels more like the original Sonic games, what I mean by that is some of the choices you have to with Sonics dialogue is more rude rather than directly helpful, you run around towns and forests gathering rings, if you run into a badnick you enter combat. Rings are your currency and you spend them RPG style on items and equipment. The visuals are very nice (especially the backgrounds) and the gameplay is simple and fun and might need some getting used to since some moves require you to follow moves on the touch screen. My only problem with the game are some of the sounds are illfitting such as when someone gets KO'd and one or two of the songs. (I havent beaten the game yet)
Honestly the only game you could compare this to is Super Mario RPG, not any of biowares other titles because simply they made the game to be like Sonics world, not it's a good RPG for Sonic and it's looking to be a game that could have a sequel. If you like Sonic and you like RPG's it's worth getting. The review sites aren't being fair in their comparisons of this to Biowares other titles when Sonic is different in every regard, while Sonic isn't the best RPG, it's far from bad, it's a lot of fun and isn't worth passing up. I didn't really know what to expect when firing up Sonic Chronicles: The Dark Brotherhood for the first time. After playing the game, though, I think I have an idea of what Bioware's pitch to Sega was in the initial meetings, "it'll be exactly like Mario RPG only with Elite Beat Agent mechanics thrown in at odd intervals, and a story told through the rich canon of the Sonic universe." That may sound like I'm not too into the game, but I am. It has flaws, but the basic description I listed above made a prett good game.
The game is a solid take on Sonic in an RPG forum, everything works and Bioware finds a place for all of Sonic's odd lore. The main problems, polish and pace, aren't enough to damage enjoyment of the entire experience.
My biggest complaint with the game is that it just feels and looks cheap. The game looks great while standing still. The backgrounds are crisp and the characters are distinctive for a DS game, but in motion everything falls apart. The characters do animate well, but you can't appreciate it, because the screen shakes when trying to track a character that is in motion. The backgrounds that looked detailed standing still look like something out of a flash game in motion and it all becomes a murky, janky mess that isn't pleasent to look at. You can work past this, but it does bring down the overall mood of the game.
Sonic is controlled in the same way as Link in Phantom Hourglass and this system works fine, but it is a little frustrating that you have to use the stylus. During battles when you just want to tap A and get through them quickly, you can't, you have to click attack and then select the target. It isn't a huge problem, but it is just a bit frustrating.
The biggest frustration beyond the cheapness is the pacing. The game throws you a bunch of fetch quests with little backstory or incentive. The quests aren't hard, but they are just filler and rarely pay off anything more than health or powerups. During the fetch quests you'll have to deal with on-map enemies that will attack you (or you them) and this will send you to the battle screen.
The battles are turn-based and basic. You have Attack, Defend, POW moves, Items, and Flee. These options are pretty much the same as other RPGs and identical to Mario RPG. The only mix up in all of these is the POW moves. Your POW moves are your magic, when you perform a POW move on-screen cues will pop up, that you'll have to perform in order to get the maximum power and accuracy out of your attacks. These cues are the bits that resemble "Elite Beat Agents" you'll have to tap on-screen buttons on rhythm, tap them so many times in a set number of seconds, or follow a button as it moves on screen. It is a fun, interactive way to keep the players involved in the battles. These on-screen cues only appear in the POW moves and when defending from enemies POW moves, it is the best part of the battle system, and I wish it would have been integrated in the normal attacks as well.
Finally, a lot of attacks "missed" which is a huge pet-peeve, it is really bad at the beginning of the game, but it does seem to calm down about halfway through.
Another thing that is identical to Mario RPG is the equipment and items. You can equip amulets, gloves, pants, etc. to increase your characters stats. You can also find and raise Chao that can provide special types of upgrades, these can be traded with friends. Again, it is still fun even if it is an obvious clone of Mario RPG.
It may sound like there is a lot wrong with this game, but honestly it rises above all these complaints to provie a good portable RPG that makes the best of a crusty old character that still has a lot of good will with a core group of gamers.
Bioware fans are going to be disappointed with the license and the Easterness of the design. Sonic fans, though, should be ecstatic for this game. The pacing does pick up a bit after a couple of hours and the battles are less repetitive then some RPGs and if you have good will towards any of these characters you are going to get sucked in. The story is nothing special, but it doesn't get bogged down in seriousness, even if Sonic's BADITUDE is on full display.
Sonic RPG is a lot of fun, it doesn't take itself too seriously which is why it is so easy to forgive it for not being very original, and at this point in Sonic's life I'd rather have a solid ripoff, then another mediocre (or worse) attempt to recapture old glories. As a portable RPG that is going to be played in short spurts it is a very good game, that may have a bright future in sequels yet to come. As for this time around though? It is a really good time. Sonic's first RPG outing is a success, in my opinion. Besides the standard turn-based RPG fare of battles (which have [mostly] fun interactive sections during attacks) and exploration is the best story found in a Sonic video game so far. All the characters are likable and well explored in this game. Even characters that I usually despise seeing (such as Big the Cat and Cream the Rabbit) became welcome additions to the team.
However, the game isn't perfect. As a seasoned RPG gamer, I found the game a little too easy. After the first hour or so, the regular enemies hardly pose any kind of challenge, and I wouldn't have known I was fighting bosses if not for the story implicitly telling me so. Also, the sound effects during battle really get on my nerves - they seem mismatched with the great story and beautiful visuals. Finally, the menu system feels messy - in and out of combat. During combat, you're unable to see the added effects of POW moves (this game's special abilities), which makes it necessary to memorize what each one does. It's very troublesome when you consider that things like elemental damage, status effects, and multi-targeting are all things that factor into the effectiveness of an attack.
Negatives aside, Bioware has done an excellent job with this installment of what I hope will be multiple Sonic Chronicles. Experience Sonic in a whole new way. Sonic and his friends have banded together for a stylish blend of strategy and speed for Sonic's first RPG, Sonic Chronicles: The Dark Brotherhood. Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure. Customize your party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style battles, you can level up and use Rings to buy new special attacks as you progress through 20 different and beautifully hand-drawn areas including new and classic Sonic locales.
Story So Far feature - get a quick recap when you return to play to remind you where you left off in the story Rerations < Sonic Chronicles: The Dark Brotherhood >
< Kirby Super Star Ultra >
< Final Fantasy IV >
< Dragon Quest IV: Chapters of the Chosen >
< Sonic Unleashed >
freaks
Swim, climb, and shimmyUse a variety of weapons from the environmentUse Indy's signature whip as a multi-purpose toolUnlock more than 60 playable charactersMix-and-match lego parts to create unique characters < Lego Indiana Jones: The Original Adventures >
< Lego Star Wars: The Complete Saga >
< Nintendo DS Lite Cobalt / Black >
< LEGO Batman >
< Kung Fu Panda >
< Nintendo DS Lite Travel Kit >
< Lego Indiana Jones: The Original Adventures: Prima Official Game Guide (Prima Official Game Guides) >
< LEGO® Indiana Jones Jungle Duel >
< LEGO Indiana Jones and the Lost Tomb >
< LEGO Indiana Jones Motorcycle Chase >
< LEGO® Indiana Jones River Chase >
price: 600
Lucas Arts Entertainment(2008-06-03)
Usually ships in 24 hours customer 's review (Great Fun For Kids)    
(My 4 1/2 year old plays this non-stop)    
(Best DS Game Ever!)    
(The LEGO adventures continue!)    
(I can't pry this game from my son's hands!!)     If your kids already enjoy the lego star wars games then they will love this one. I bought this game a while back for my two kids ages 8 and 11 and next to the star wars game this is the one that gets played with the most. In fact they described it as being awesome. This is a great game - very engaging and easy for my 4 year old to play by himself. My kids and I fight over who gets to play the one copy of this game we have. It's completely addictive. I don't like a lot of other games for DS but I love this one! Building upon LEGO Star Wars this game continues the fun, innovative, child friendly LEGO environment that Star Wars introduced. If you child (or you) loved Star Wars then game will be a hit. The interface is very similar so initial play is quick to pick up. This game adds more of the interactive aspects of the DS, such as have to blow into the microphone to extinguish torches, which increases the fun factor. There are also mini games and other activities which must be complete to unlock those last few special items.
The overall layout of the game is similar to Star Wars as well in terms of each Indiana Jones movies be a doorway with individual game segments within each that unlock as you complete.
Bottom line: If you like LEGO Star Wars, a must have. If you did not care for it, this is more of the same. My son (8 yrs old) loved the Star Wars Lego games so I got him the Indiana Jones Lego game for his DS. He has been playing the game pretty regularly for almost a month now. He's about 70% through after that time. I think that is pretty good for a video game. He's driven to finish it all up and I have no doubt he will. If all games held his attention for that long without swearing or graphic violence, this wouldn't be the exception, but it is!! This game is rated appropriately and the challenges and rewards are appropriate for the level. I'll definitely keep my eyes out for other Lego themed games assuming they are of appropriate genre. Imagine being able to play with Legos without having to get all the pieces. Now you can with Lego Indiana Jones. It takes the fun and creative construction of LEGO and combines it with the wits, daring and non-stop action from the original cinematic adventures. With a tongue-in-cheek take on these original adventures, LEGO Indiana Jones follows Dr. Jones's escapades through the jungles of South America to the mountaintops of India where you will build, battle and brawl your way through your favorite moments, from Indy's entanglements with snakes to his dashing boulder run.
Your Favorite Hero in Lego Form LEGO Indiana Jones: The Original Adventurestakes the fun and creative construction of LEGO and combines it with the wits, daring and non-stop action from the original cinematic adventures that enthralled audiences everywhere (Indiana Jones and the Raiders of the Lost Ark, Indiana Jones and the Temple of Doom and Indiana Jones and the Last Crusade). With a unique tongue-in-cheek take on the original adventures, LEGO Indiana Jones follows Dr. Jones escapades through the jungles of South America to the mountaintops of India. Fans can build, battle and brawl their way through their favorite cinematic moments, from Indy’s entanglements with snakes to his dashing boulder run. Of course, pop culture’s most iconic archaeologist will whip through all the classic moments with the help of a host of supporting characters including Marion Ravenwood and Short Round. Players can also mix and match the body parts of more than 60 playable characters to create new heroes just as they could in the best-selling LEGO Star Wars games. | Key Features
- Everyone’s favorite fedora wearing hero returns to theaters this May in Indiana Jones and the Kingdom of the Crystal Skull and families can celebrate the humor and excitement of the original films with LEGO Indiana Jones.
- Tongue-in-cheek humor presents The Original Adventures in a manner only LEGO can whip up, with comical reinterpretations of classic Indiana Jones scenes and elements.
- Use Indy’s signature whip as a multi-purpose tool to attack, disarm, swing across gaps, activate levers and interact with a world of LEGO objects and puzzles.
- For the first time, LEGO Indy characters are fully immersed in their environment; swim, climb, shimmy across rock ledges and pick up and carry objects.
- Use a variety of weapons from the environment to fight enemies (e.g., chairs, guns, swords, bottles).
- Unlock more than 60 playable characters, including villains and supporting characters (Marion Ravenwood, Short Round, Rene Belloq, Willie Scott, Marcus Brody, Jones Senior and Mola Ram).
- Character specific abilities include excavation by Satipo, an umbrella slide by Marcus Brody, and monkey access by Marion Ravenwood.
- Create unique playable characters like Sallah Scott or Mola Round by mixing and matching the LEGO body parts of all playable characters.
- Explore the globe and solve puzzles that encourage creative thinking through the use of teamwork and unique building situations only possible in a LEGO world.
- Cooperative gameplay encourages parents to share the legacy of Indiana Jones with their children in a fun and humorous way.
|  Experience the Adventure as Indiana Jones View Image |  Signature moments from the films View image |
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Rerations < Lego Indiana Jones: The Original Adventures >
< Lego Star Wars: The Complete Saga >
< Nintendo DS Lite Cobalt / Black >
< LEGO Batman >
< Kung Fu Panda >
freaks
Worldwide battles and trading using WiFi.Real-time clock feature changes the time of day based on the DS clock. The Pokemon you can catch vary based on the region and the time of day. Also, certain Pokemon moves' power changes based on time.More elaborate Pokemon Contests. Players can use the accessories and dress up their Pokemon. Players make "Poffin" out of Berries to raise their Pokemon's contest stats.New dual-type Pokemon, new/altered moves, and new special abilities add to the already deep strategy of Pokemon battling.3-D enviornments and updated graphics. < Pokemon Diamond >
< Pokemon Pearl >
< Pokemon Diamond&Pearl (Prima Official Game Guide) >
< Pokemon Diamond&Pearl Pokedex: Prima Official Game Guide Vol. 2 (Prima Official Game Guides) >
< Official Nintendo Pokemon Diamond Version&Pearl Version Player's Guide >
< Nintendo DS/DS Lite Action Replay >
< Pokemon Diamond&Pearl (Prima Official Game Guide) >
< Pokemon Diamond&Pearl Pokedex: Prima Official Game Guide Vol. 2 (Prima Official Game Guides) >
< Pikachu's Global Adventure: The Rise and Fall of Pokémon >
< Official Nintendo Pokemon Diamond Version&Pearl Version Player's Guide >
< Nintendo DS Headset >
price: 200
Nintendo(2007-04-22)
Usually ships in 24 hours customer 's review (Gift for my son)    
(A great game)   
(Son loves it)    
(Boring.) 
(What I don't like about this game)     My son loves pokemon and already has the pearl version. So he is very happy to have the diamond version now! Thank you I picked up this in part as a fan of the game franchise and in part as a companion to my daughters Pearl game. I have played every generation of this franchise and this is certainly the best. It makes great strides in advancing the series by reintroducing the night and day system and bringing back a plethora of Pokemon from Gold and Silver. I think the ability to catch pokemon from Ruby, Sapphire, Emerald and Fire Red, Leaf Green is a great idea.
While there are certainly still drawbacks as mentioned before the music is somewhat limited and the visuals do not make full use of the DS capabilities, though considering the grand scope of the game it is forgivable. In future iterations it would be nice to see a little improvement.
Overall the great gameplay and impressive number of catchable pokemon (over 450) make this one of the best pokemon games to date. The inclusion of the touch screen greatly increases playability and makes handling menus a breeze. Familiar and new gamers will find this game easy to pick up. As I said in the beginning of this review I have played every game in the franchise and can say this is easily the best yet.
I highly recommend this game to kids and and experienced gamers alike.
A+ My son loves to play this game. Parents be aware...these games get lost/misplaced easily because of their small size. In my opinion, I found this game VERY boring... I really don't like most of the new pokemon (i mean, have you seen Comby?! Come on!!!) and my favorite pokemon, munchlax, took WAY too much boring waiting to get. I was never a fan of the pokemon games anyway (with the exeption of the Mystery Dungeon games, i love those). All you do is go around battling pokemon and catching new ones. Training is boring, battling is boring, and putting so much waiting to find rare pokemon is just...... boring. And it was much too easy to catch pokemon... I cought the all-powerful legendary pokemon, Dialga (the pokemon on the cover of the game), with an ordinary pokeball. I'm not even kidding! I weakened it, then threw a pokeball... and it caught it. If you liked the old games of just wandering around catching pokemon, you will probably like this too, though. My son has this game. These are his complaints. You can't catch Palkia in Diamond Version. He doesn't like how Mespirit and Cresselia can flee even if they are sleeping, paralized, etc. and if your Pokemon has arena trap for a pokepower. I guess the bad things don't out weigh the good things because he wants to play the game pretty often. And he really likes Dialga. Pokémon Diamond takes you into the new Sinnoh region, where two unique Pokemon are symbols. The Dialga and Palkia appear in myths and old folklore; legends say they can control space and time. The sinister organization called Team Galaxy is trying to rule the region by capturing and training thes Pokemon. During your adventure to complete your Pokedex and become Champion, these Pokemon&Team Galaxy will intertwine into the story and lead you on a fantastic journey across the Sinnoh region. Pokemon Diamondis a traditional Pokemon RPG that takes place in a region called Sinnoh.
In the Sinnoh region, there are two Pokemon that symbolize the region. They appear in the Sinnoh reigon's myths and old folklore. One is called Dialga, and is said to have the power to control time. The other is called Palkia, who is said to have the ability to distort space. The sinister organization called Team Galaxy is trying to rule the region by utilizing these two Pokemon's power. During your adventure to complete your Pokedex and become the Champion, these two Pokemon, and Team Galaxy, will intertwine into the story and lead you on a fantastic journey across the Sinnoh region.
When you set off on your travels, you'll be able to play as either a boy or girl Trainer. You will also utilize the DS's dual slots to transfer Pokemon from the GBA Pokemon games and be able to link up withPokemon Rangerto access more special content. Pokemon fans have caught glimpses of Mime Jr., Lucario, Munchlax and Weavile in Pokemon movies, and these Pokemon will be debuting in this adventure. Rerations < Pokemon Diamond >
< Pokemon Pearl >
< Pokemon Diamond&Pearl (Prima Official Game Guide) >
< Pokemon Diamond&Pearl Pokedex: Prima Official Game Guide Vol. 2 (Prima Official Game Guides) >
< Official Nintendo Pokemon Diamond Version&Pearl Version Player's Guide >
freaks
DS Lite doesn't just play DS games– it also features an additional port for Game Boy Advance Game PaksGet up to 19 hours continuous gameplay on one chargeReady to take on the world? With Nintendo Wi-Fi Connection, you can connect wirelessly, chat with friends while you play and compete with Nintendo DS owners across the globe. All you need to play is a Nintendo DS and a Wi-Fi-ready gameTwin ultra bright LCD screens that combine crisp, punchy colors, along with touch-screen technology on the lower screenPowerful dual processors bring 3D graphics to life with lightning-fast rendering < Nintendo DS Lite Metallic Silver >
< Brain Age: Train Your Brain in Minutes a Day! >
< Nintendo DS Lite Cobalt / Black >
< Nintendo DS Lite Travel Kit >
< Nintendo DS Lite Metallic Rose >
< New Super Mario Bros. >
< 3-Year Extended Service Plan - Covers Electronic Items $0-$200 - Repair >
price: 12999
Nintendo(2008-09-07)
Usually ships in 24 hours customer 's review (Great Kid Gift)    
(I have not received my order yet.)
(My Nintendo)    
(Good game but....)   
(Nintendo DS Lite Metallic Rose)     Purchase for my 7 yr old son-what a great gift! It is giving him the incentive to complete his work and help out with little things(like picking up after himself). I have not received my order yet. Can you please send me a tracking #?
My Ninetendo is great. I like the fact that I can play my Gameboy Advance games on it also. This product is good but has one issue.... the game charger is not universal i.e. input is 120V (US standard)&you would need to buy another charger 240V if you want to use it in Europe or Middle east. This pretty pink Nintendo DS was the perfect choice for a 10th birthday gift for my bookish granddaughter. She is a well-rounded child who enjoys outdoor play, pulling two younger sisters in a wagon, cooking, music, family activities, writing, art, and reading. But because she is six years older than her closest sibling, she also appreciates quiet time alone. Nintendo DS fills this time wonderfully. Educational and fun games make this another tool for enrichment. This is simply the better, brighter, lighter version of the original Nintendo DS. Nintendo DS Lite comes with all the unique features of the original DS, but its weight and size have been trimmed down. While the original DS weighed in at 275 grams, DS Lite is 218 grams. The handheld's size has been improved overall, as its width has been reduced from 148.7mm to 133mm, and its height has been reduced from 84.7mm to 73.9mm. Its thickness has also been reduced by nearly a third, from 28.9mm to 21.5mm (when folded). Capability-wise, the DS Lite has all the functions that were present on the original DS, including the dual screens, touch panel, microphone input, and Wi-Fi connection. As a new hardware feature, the DS Lite will come with four adjustable levels of screen brightness. Nintendo said it decided to name the new model DS Lite because of its light weight, and also for its screen brightness. The DS Lite has undergone a minor face-lift. While the original DS had its microphone and battery power indicator on the bottom, it's been relocated to the middle hinge between the two screens. The layout of the main four buttons is the same as on the original DS, but the start and select buttons have been placed on the bottom, and their sizes have been reduced. The menu features English, Japanese, Spanish, French, German and Italian languages and comes 100% region free for all games. That means you can purchase the machine from us and buy games from anywhere and not have to worry since they will all work! Metallic is for rock 'n' roll, the space age, and now Nintendo's DS-Lite. The bestselling video game system in the world grabs attention with interstellar good looks. Not to mention, it's perfectly at home in your jetpack, your purse, or along for the ride with you on the wide-open road. Metallic Silver is an all-new hue brought in to round-out the Nintendo DS Lite array of available colors. Now there's a Nintendo DS color that is as ready for the 21st century as you are. Nintendo's DS Metallic Silver in full view | The Nintendo DS Lite is a high-powered handheld video game system in a sleek folding design loaded with features for a unique gaming experience. The color screens are now even brighter and the lower touch screen provides a totally new way of playing and controlling games. Use the built-in wireless mode to share games, chat or even play multiplayer games on-line via Nintendo Wi-Fi Connection. Play impressive 3-D rendered Nintendo DS games and play all your favorite Game Boy Advance games in single player mode. Nintendo DS Lite comes with a variety of distinctive changes that set it apart from the original: It's less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter. Its two bright screens can be adjusted to four levels to adapt to different lighting conditions and to extend battery power. The microphone sits in the center of the unit and the LED lights are clearly visible whether the unit is open or closed. The stylus is 1 centimeter longer and 1 millimeter thicker than the stylus of the original and slides into a side storage slot. The Start and Select buttons were repositioned for easier access. A removable cover keeps the Game Boy Advance cartridge slot clear from dust and debris when it's not in use. With the Nintendo DS Headset, you can talk and chat over Nintendo Wi-Fi Connection or voice command games.Features: View larger. |  | System With Nintendo DS Lite, dual screens and touch-screen technology allow you to interact with games like never before. Wireless communication allows you to experience real-time multiplayer gameplay, and the free Nintendo Wi-Fi Connection service allows you to compete against players from around the globe.Dual Screens: Two incredibly bright LCD screens offer one of the most groundbreaking gameplay advances ever developed. Each 3-inch screen can reproduce a true 3D view, with impressive 3D renderings that can surpass images displayed on the Nintendo 64.Nintendo Wi-Fi Connection: Ready to take on the world? Now, with Nintendo Wi-Fi Connection, you can connect wirelessly, chat and play with Nintendo DS owners across the globe. All you need to play is a Nintendo DS and a Wi-Fi-ready game. There are no subscription fees -- the service is free!Touch Screen Technology: The lower screen offers something never before provided by any dedicated game device: touch-screen capabilities. You no longer have to rely on just buttons to move your character or shift perspectives. Navigate menus or access inventory items simply by touching the screen with a stylus or fingertip. The possibilities are limited only by developers' imaginations. The touch screen features a tougher film cover for durability, and the included stylus is stored in the back of the unit.Microphone Port: A built-in microphone port means that with Nintendo DS, you only need to tell your games what to do. The Nintendo DS microphone gives you even more ways to interact with your favorite games.Wireless Network: With Nintendo DS Lite, you can connect with a local wireless network of up to 16 players. The wireless range can be an incredible 30 to 100 feet and for some games, multiplayer requires just one Nintendo DS game card.Note:Nintendo DS Lite wireless communication, including PictoChat, is not private and is not monitored by Nintendo. We recommend that you never reveal any personal information or arrange to meet a stranger.Rich Stereo Sound: Nintendo DS Lite sound capabilities allow for greatly expanded use of voices and music, and a richer, more immersive game experience. Stereo speakers allow for virtual surround sound and a plug for headphones transmits stereo sound.Backward Compatibility: Nintendo DS Lite features a separate media port for Game Boy Advance cartridges, allowing you to play all your favorite Game Boy Advance games in single-player mode.Technical Specs:- Size (closed): 133 millimeters (5.2 inches) wide, 73.9 millimeters (2.9 inches) long, 21.5 millimeters (0.85 inches) tall.
- Top Screen: A backlit, 3-inch, transmissive TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors.
- Touch Screen: Same specs as top screen, but with a transparent analog touch screen.
- Wireless Communication: IEEE 802.11 and Nintendo's proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS game card.
- Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons. The stylus is 1 centimeter longer and 2 millimeters thicker than the stylus of the original Nintendo DS.
- Input/Output: Ports for both Nintendo DS game cards and Game Boy Advance game paks, terminals for stereo headphones and microphone. A removable cover for the Game Boy Advance game pak slot provides added protection from dust and other foreign materials.
- Other Features: Embedded PictoChat software that allows up to 16 users within local range of one another to chat at once; embedded real-time clock; date, time and alarm; touch-screen calibration.
- CPUs: One ARM9 and one ARM7.
- Sound: Stereo speakers providing virtual surround sound, depending on the software.
- Battery: Lithium ion battery delivering five to 19 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter.
- Languages: English, Japanese, Spanish, French, German, Italian.
Rerations < Nintendo DS Lite Metallic Silver >
< Brain Age: Train Your Brain in Minutes a Day! >
< Nintendo DS Lite Cobalt / Black >
< Nintendo DS Lite Travel Kit >
< Nintendo DS Lite Metallic Rose >
freaks
Mario and Sonic, 2 of the most beloved icons in the world, join forces at the Olympic gamesPlay as or against a range of familiar characters including Mario, Sonic, Luigi, Knuckles, Yoshi, Tails, and moreSelect favorite playing style with 4 player types to choose from--all-around, technical, speed, and powerCompete in stylized Olympic venues; choose from track and field, archery, skeet shooting, table tennis, gymnastics, and moreSingle Match, Circuit, and Mission modes; unlockable stages; up to 4 players via wireless connection < Mario&Sonic at the Olympic Games >
< Mario Party DS >
< Mario Kart DS >
< Nintendo DS Lite Cobalt / Black >
< Nintendo DS Lite Travel Kit >
< Nintendo DS Lite Crimson / Black >
price: 200
Sega Of America, Inc.(2008-01-23)
Usually ships in 24 hours customer 's review (Addictive)    
(Olympic Games 2008)    
(awsome)   
(Do not waste your money.) 
(Good game)     I bought this game just cause it was 10 $ in gamestop. But I have to say it's one of the funnest games I bought. I'm the type of people that once I fail at something I have to keep trying it until I get it right. This game is perfect to keep me occupied. It's not difficult but some parts are certainly challenging ^.^ It was a great product and fun game to play while on the plane during my vacation this past week. It was great. I recommended to everyone who loves the olympics and sports. i really enjoy playing this game. it's really fun, some of the games were hard at first to learn, but once i learned how to play certin events i liked everything about the game. As a DS lover, I expected way too much from this game. I bought it because I thought it would fit in well with my other 30+ games, but I ended up selling this one within 2 days. It was not fun at all and the controls are a pain to deal with. The graphics are great, but what good is that if the game is a bore to play? * My son plays it constantly. * Very educational in matters of sports and competition. * Great use of stylus and coordination. * Good for 4 yr olds. Two of the most beloved icons in the world, Mario and Sonic, are joining forces to star in Mario&Sonic at the Olympic Games. Developed exclusively for the Nintendo Wii and the Nintendo DS, this momentous agreement marks the first time these two renowned stars have appeared together in a game. The game's all-star cast of characters including Mario, Sonic, Luigi, Knuckles,Yoshi, Tails and more. Innovative usage of the DS control system to maneuver your favorite character wil allow players to race the likes of Mario and Sonic down the 100m track, leap over the high jump or churn water in a swimming heat, all while competing for the much sought-after Olympic gold medal. With multiplayer capability up to four people, the stage is set for Olympic excitement with Mario and Sonic! ESRB Rated E for Everyone. Rerations
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