Core2Duoノートレビュー 's review (Horrible) 『First let me just say that I cannot STAND this game. For the first 5-10 minutes of the game, the master is just babbling about useless information. Then, once you actally get a CHANCE to play, the view and controls are terrible! I was so confused, but after a while, I understood it. As my 3rd task, I had to find an amulet or something. It said to use the map, so I did. The map could not find me, and when it could, my symbol would stay in one place, but my actual character would be moving.
Not only is the gameplay bad, but the graphics are outrageous. Its like they took Sims, made them uglier and gave them weirder-shaped heads. This has to be the most frustrating game I've ever played. Do not waste your money.』 『You are the last Ninja that anyone would expect to save the world. Yet that is exactly what you’re called to do when an Evil Samurai Warlord hatches a plan bent on total domination. Use your special Ninja training to battle a magical army of twisted Samurai, ride the rapids of the Great Central River, walk into the very heart of the Lost Volcano, and finally confront the Samurai Warlord inhis Evil Fortress of Doom. Play as Hiro and other Mini Ninjas, combining your ninja skills, weapons&kuji magic powers in an epic&challenging adventure to restore harmony to the world.』 『
Story InMini Ninjasthe main character is the small ninja, Hiro. Although he has shown great promise, Hiro is the last ninja that anyone would expect to save the world, yet that is exactly what he is called to do when an evil samurai warlord hatches a plan bent on total world domination. In this plan the evil lord attempts to recapture the dominion he held prior to previously being cast out by creating an army of samurai slaves out of innocent animals. In the process of doing this he also upsets the natural balance of the the world, causing catastrophic storms. This Hiro can not stand for. Armed with authentic ninja weapons and powerful spells, Hiro must rescue the fellow ninjas of his clan who the warlord has captured and then lead them on an exciting journey to battle the magical army of twisted Samurai.Gameplay InMini Ninjasplayers have their choice of six playable ninja characters, although as the game begins you will be limited to the main character, Hiro, and his comrade, the slow, but strong un-ninja like Futo. As part of the revealing of the storyline, players are tasked with searching out Hiro's fellow ninjas, who at the beginning of the game were sent out to investigate troubles in the land, but never returned. They were captured by the evil warlord. As Hiro and Futo set each of these free, they in turn become playable characters. Each of the six playable characters has unique abilities, and utilizes a variety of ninja-specific weapons, items and moves, as well as "Kuji Magic," which each--especially Hiro--can use to help them against enemies. These uses include classic mana-like blasts, but also more surprising and powerful forms such as the ability to take animal form in time of need.A New Kind of Ninja Mini Ninjasis an action adventure game with a fresh take on the ninja fascination that has long been part of video games culture. Designed to be kid-friendly, although the game utilizes realistic ninja weapons and moves, there is no actual killing. Because the evil ninjas and other enemies that players face are actually animals captured by the evil warlord, when they are defeated they revert back to their original animal forms, correcting the imbalance that the plans of the samurai warlord have caused, and ensuring game suitability for all ages of players.Key Game Features
6 playable Mini Ninjas, each with his own unique strengths and abilities.
Authentic ninja weapons and moves.
Kuji magic spells that help you control animals, enemies and the powers of nature.
Versatile ninja hats that can be used as vehicles and shields.
Huge boss battles.
No killing– when an enemy is defeated, it’s transformed into its original animal form.
Beautiful, distinctive and original art-stylization.
price:$2.00
TOMY
Usually ships in 24 hours 『Naruto has finally returned home to the Hidden Leaf Village after spending two and a half years training with one of the Legendary Sannin, Jiraiya. Armed with more ninja skills than ever before, Naruto comes to find out the friends he left behind have also become more powerful. Unbeknownst to them, their skills are about to be put to the test. Covering the first two story arcs of the new NARUTO Shippuden series, players will fight head-to-head matches as Naruto and his friends continue their quest to save what's most important to them: their friendships.』
price:$2.00
Square Enix
Usually ships in 24 hours Core2Duoノートレビュー 's review (Dragon Quest: A Fresh Take) 『Dragon Quest IV: Chapters of the Chosen
This Dragon Quest feels fresh and original while keeping all of it's greatest aspects. Even though this is not a main console release the engine, audio, story, and gameplay mesh together to make a powerful title.
The engine is very impressive for a handheld and works well with the game, while still leaving an impression even after you turn it off!
This definitely is one of the "must have" RPG titles for the DS. Check it out!
I also suggest you look at: Dragon Quest 5, Final Fantasy IV, Legend of Zelda: Phantom Hourglass,&Chrono Trigger.』
(A Grand Adventure From A Series That Rarely Strays From Its Roots) 『Dragon Quest is a legendary RPG series from Japan that nearly every gamer has heard of. We may not understand why it's so popular there, but even in the U.S., there is a small audience that is charmed by this series. Let me get this out of the way: I'm not a part of that audience. Before playing the fourth installment of this series, I was a Dragon Quest hater. I had spent 32 hours with Dragon Quest VII, and twenty plus hours with Dragon Quest VIII, but neither of those games hooked me. I tried to convince myself that those were great RPGs, and that there was a reason they received such high review scores, but I just could not be swayed, no matter how much I played. To me, Dragon Quest felt like a boring NES RPG with a barebones story, a bland battle system, and very little character development. Even the supposedly grand musical scores, felt uninspired. Well, a few months ago, I ended up having a heated debate with some Dragon Quest fans over at 1UP. I felt that they were giving the series too much credit, but someone convinced me to give Dragon Quest IV and V a shot. He seemed to agree that Dragon Quest VII felt uninspired, but mentioned that Dragon Quest IV and V were innovative RPGs that were comparable to classics like Final Fantasy VI and Chrono Trigger. A few months later, I decided to pick up a copy of Dragon Quest IV along with a DSi. After spending a few hours with the game, my opinion on the series would change forever....
So how did DQIV single-handedly demolish my hatred for all things Dragon Quest? I mean on the surface, you wouldn't think DQIV would dent my mental barrier with its simplistic sprites, 8-bit sounds, and oodles of random battles--but it did. You'd be surprised at what caused my change of heart--the way in which the story was told.
Now, Dragon Quest is not a series normally known for its story. Usually these games are rather simplistic journeys seeking out a Dragon Lord or baddie of some sort. Dragon Quest VII for example, has you journeying to indistinguishable towns where you often save the populace who has been turned to stone (or some other malady). Your mission is to recover pieces of the world for the purpose of reassembling it. It's a fairly basic affair with few plot twists and hours of boredom. Dragon Quest IV on the other hand, is far from a barebones experience; it takes a unique approach to storytelling that would influence many future RPGs.
If you enjoyed the scenario system in Final Fantasy VI and the chapter system in Mother 3, you have Dragon Quest IV to thank. Like those games (well, part of the game in the case of FFVI), Dragon Quest IV is divided into chapters featuring different characters. At the beginning of the game, you create a hero with a name of your choosing who lives in a peaceful hamlet, but you're soon whisked away to other, less tranquil lands. It's a bit jarring being torn away from your hero so soon, but the other unique characters you get to play as more than make up for it.
During the first chapter, you'll start off as a Royal Knight named, Ragnar McRyan, who is sent on missions by his lord. This lord who speaks in a Scottish accent, sends him on a quest to investigate recent disturbances that have befallen the kingdom. This Royal Knight with a moustache that would put Stalin's hair patch to shame, sets out on a journey to investigate the disappearances of children from villages.
The second chapter is even more exciting. You control the daughter of a Tsar, named Tsarevna Alena, who doesn't enjoy being cooped up inside of the castle. She yearns for adventure, and escapes the castle against her father's will. She brings along a few sidekicks who help her combat royal imposters, uncover mirage villages, and fight in an arena that would put Rome's Coliseum to shame. I believe that DQIV's Coliseum was the first combat arena ever to grace an RPG, and it set a precedent that would be followed by titles such as Final Fantasy VI, Star Ocean, Tales, and Jade Empire.
Chapter 3 is one of the most unique scenarios to ever grace an RPG. You play as a portly merchant named, Torneko who aspires to become a wealthy merchant for the sake of his family. He begins in a quaint village with a wife and child--working a 9-5 shift at a weapon&armor shop. His life is initially quite monotonous with him waking up every day to his packed lunch made by his wife--selling as much equipment as he can. It's a refreshingly unique scenario--helping your RPG character gain upward mobility through other means than slaying monsters. Eventually, if you play your cards right, Torneko will move to other cities and become a big-time player in the financial world.
The final scenario with a unique set of characters has you playing as two attractive dancers: Meena and Maya. Even though they're the best dancers in the land, they're not satisfied with their daily routine. Their father, a famous alchemist was murdered by one of his disciples, and they set off pursuing this elusive assassin.
Chapter 5 brings the scenario system to a close, when you once again step in the shoes of the main male (or female) hero. A disaster befalls the hero's village after an evil force threatening the land discovers the location of the hero, so he sets out on a journey to defeat the lord of the underworld. Eventually, the hero meets up with the rag-tag band of heroes you controlled in previous chapters, and you set out on a journey solving each character's problems, before the ultimate confrontation. In Dragon Quest IV, you won't get an airship, but you'll travel to several unique villages and dungeons, just as you would in most RPGs. Dragon Quest IV also takes you to other lands in the sky and below ground, so it's fairly lengthy considering that it was originally an NES adventure. Despite not having an airship to roam the skies, you will have access to a sea vessel and a hot air balloon.
By the end of Chapter 5, you'll have reached the game's original conclusion, but Chapter 6 is new to the DS version. Chapter 6 is relatively weak compared to previous chapters; it's more of a grindfest that gives you access to new bosses, characters, and equipment. It's only really worth playing if you're a completist, but most adventurers will probably want to stick with the main quest and avoid the hundreds of extra battles you'll have to fight.
Clearly, the way in which the story was told was quite unique for its time, but how does the 8-bit gameplay hold up? It's actually quite enjoyable. I hate random battles as much as the next guy, but Dragon Quest doesn't really force you to fight much more than most Final Fantasy games. I rarely had to run around in circles fighting enemies--that was only necessary before the final showdown. Unlike later installments of Dragon Quest, the battle system is fast-paced, yet strategic, so you won't have to worry about battles lasting over a minute unlike, this recent game.
Each of your characters' abilities are unique, so it's up to you who you want to mix and match, once you obtain your entire party. You'll have access to characters who have healing spells, defensive spells, offensive and stat boosting spells, and an assortment of fighters. The strategic gameplay found in DQIV is quite refreshing, and partially illustrates why Dragon Quest IV was ahead of its time.
I didn't really like the visuals of the NES Dragon Quest games, or Dragon Quest VII for that matter, so I was quite surprised when I booted up DQIV. The visuals really weren't all that different from its Playstation brethren, but it looks quite nice on the DS screen; the combination of hand drawn 2D sprites and 3D rotatable backgrounds are a perfect fit for the DS. The visuals display on both screens, so it makes excellent use of the dual-screened handheld. I really liked the character designs, and they helped add to the characters' charming personalities.
I loved the characters' personalities and DQIV's accents, but some gamers will utterly despise the accented dialogue. In each kingdom you visit, the townspeople have a different accent: Scottish, Russian, French, etc., but it may be difficult for some people to understand, depending on how familiar you are with various accents. Some of the words are spelled incorrectly, and there are grammatical inaccuracies, so this will likely infuriate many intellectuals. I really didn't mind on the other hand, and thought it added to the experience (although the accents were a bit stereotypical).
Finally, I'd like to briefly mention DQIV's music. The music found in this 8-bit remake isn't as moving as what you'll find in a game like FFIV, but it sounds lovely due to part of it being orchestrated. It's not as engaging or emotionally charged as the music in some RPGs, but it really fits the "grand adventure" vibe of Dragon Quest.
Having now completed Dragon Quest IV (even the optional sidequests), I'd like to retract what I've previously said about the series. Some of the later DQ games failed to innovate and felt quite lackluster in comparison to other RPGs, but DQIV put to rest my negative thoughts of the series as a whole. DQIV's innovative approach to storytelling (and charming story underneath), provide for a grand experience that will stick with you for years. Regardless of one's perspective on the dialogue system, Dragon Quest IV's unique set of characters will also have a lasting impact on most players. Thankfully, this thirty hour quest isn't ruined by endless random encounters--they're there, but not to the extent that they'll detract from your enjoyment of the experience; just make sure to take a little time at the end of the game to gain some levels, so you can bludgeon the final boss with your Level 99 whoopin' stick. If you're a Dragon Quest hater, but an RPG fan, I encourage you to try this landmark game in a genre that some claim is growing stagnant. I doubt that you'll be disappointed.
Score: 9.0/10
Pros:
* An innovative approach to storytelling * Charming characters * A fast-paced, tactical battle system * Orchestrated music * A grand sense of adventure * A thirty-hour quest
Cons:
* Too much grinding at the end of the game * The extra chapter feels tacked on * Dying and losing half of your money can be a pain * A map with named locations would have been nice 』
(A solid port of a classic role-playing adventure) 『Dragon Quest IV is the fourth game in the Dragon Quest RPG series. The game was originally released for the Famicom in Japan in 1990 and on the NES in America in 1992. The DS port, based on a Japanese Playstation rerelease, was released in 2008.
In the glory days of the NES, there were two major RPG series - Final Fantasy and Dragon Quest (earlier known as Dragon Warrior in America.) While there's no denying that it's the former series that has remained consistently the most popular, there is no denying that the latter is no slouch. Created by Yuji Horii with character/monster designs by Akira Toriyama (Dragon Ball franchise, Chrono Trigger), the series never failed to please. Disappointingly, the series never caught on in America in the early days the way it did in Japan.
RPG fans rejoice! In recent years, Square/Enix has been righting these wrongs. Dragon Quest I-III got Game Boy Color reissues a few years back, and they are now focusing on the Zenithian Trilogy (which comprises the fourth, fifth, and sixth games in the series.) Dragon Quest IV, the first game in this trilogy, got an NES release in America, though the latter two games in it never did. This Nintendo DS port, based on a Japanese Playstation reissue, gives the game a much-needed revival.
The storyline in Dragon Quest IV is, pretty much, standard RPG fare. A group of people from various walks of life have to travel the world and unite, teaming up to defeat a common villain. What set Dragon Quest IV apart, however, is that it broke each of the main characters' stories into their own "chapters", which introduce them. They eventually unite in the final chapter, to fulfill their quest of putting an end to the world's latest threat. In Dragon Quest IV the cast consists of the typical main hero, a veteran soldier, a female princess who wants to become a knight against her father's better wishes, a fat and lazy middle-aged man who wants to open his own store, and twin sisters who unite to hunt down their father's killer. There is a myriad of supporting characters as well, including temporary party members.
Here are the pros and cons of Dragon Quest IV:
-PROS:
-Interesting, compelling characters - created by Akira Toriyama -A wide variety of magic spells and equipment -A huge world with a ton of things to do, including sidequests -An easy game to learn, but difficult to master -DS port features new graphics, minor alterations to the game (all for the better), and even an extra chapter of the game with a new final boss
-CONS:
-When you die, ONLY your main character comes back to life. You have to pay BIG BUCKS to revive the other people in your party. This is extremely annoying and frustrating, and you'll often find yourself in a slump where you have a hard time reviving anyone. This is mainly a problem early on, before you get a magic spell that takes the frustration out of everything. -Too many enemies have attacks that damage your entire party, and there aren't enough spells/items to hear your party. Additionally, some enemies (mainly bosses) can attack more than once, and they have a bad habit of often hitting your same character twice. -While this isn't necessarily a flaw, modern gamers might not be into the whole "old school" feel of the game. Despite its graphical overhaul, this is still very much an NES game. -The game goes from linear to non-linear almost instantenously in the final main chapter, which is a bit of an unexpected change and may frustrate gamers. -The game uses an individuals inventory system instead of a party inventory system. This makes it extremely frustrating when you find yourself wanting to use a particular item in battle. If you put an item in the bag before going into battle, you're out of luck. One thing I hoped they would fix for this port.
Overall though, would I recommend Dragon Quest IV? Absolutely. With great characters and a gripping storyline, there's not a whole lot not to like about this game. It's very much an old-school title, and fans of retro RPGs will love it. The new graphics and added chapter are the icing on the cake.
Long story short? If you're a Dragon Quest fan, or fan of RPGs in general, pick this one up. I doubt you'll be disappointed.』
(Short but sweet) 『Dragon Quest 4 was arguably the best NES Dragon Quest game released. Square Enix was kind enough to grace us with a remake and promised future remakes of the next two installments for the DS. Dragon Quest has held a very large fan base for decades now. In Japan that fanbase is even larger than in America. You could say Dragon Quest is the definitive JRPG, in that many games afterwards have copied elements of DQ gameplay. Dragon Quest has always remained simple and fun and I truly believe it is one of the reasons why the series has done so well.
DQ4 is a very well done remake. It manages to keep the old feel and spirit of DQ4 for the NES and make it approachable for today's generation. There will always be some haters who hate the grinding and simplistic gameplay, but hey, you can't please everyone. If you have played DQ games before and enjoyed them then you can know in confidence that you will enjoy this one. In comparison to DQ7 and 8 this one falls a little short. The story isn't as involving. There are no skills, only spells. There is no job system as in DQ 7 and 3 , and the game just doesnt look as good as the most recent DQ games. Does that really matter? NO. It does not. Simply put, this a very well put together DQ game. It made several improvements on the releases before it. It was the arguably the MOST innovative RPG released when it was orginially released for the NES. The Chapter system was almost unheard of, but praised. It was a great idea that still works to this very day. If anything you can look at this game as a piece of history. Isn't it great to be able to enjoy this piece of history through a buffed up remake? I think so.』
(Loved it from start to finish) 『It was about time that this game was finally brought over to our shores. For some many people that didn't get to play it previously. The game is done very well with a classic, yet updated feel to the game as well. I really enjoyed being able to play the game from the beginning not as the hero. but as the people that were along for the ride as well. It was cool to see what they went through to come to that point of aiding the hero and putting their life on the line.
I also enjoyed later on in the game being able to create/populate your own town with different characters. That were wandering around aimlessly in different parts of the world..some you encounter on your way through the game. While others you have to get to via talking up or doing other things to get them interested in your bustling town.
The story was done well even though we've heard the "one" hero that can save the world from annihilation angle. It is handled very well here and it doesn't feel like a rehash at all. As there are so many other things to do in the game that will keep you occupied and interested throughout. Your the hero and monsters are on the rise in your land, the culprit a crazed and out there villain by the name of Psaro is your adversary.
But along the way through many trials and tribulations. You grow stronger on your quest to defeat him and his cohorts. Yes, the slimes are in this one. What would DQ be without them.
Great game, very solid story and engaging characters make Dragon Quest IV something that should be added to anyone's gaming list.』 『A prestigious army captain, an adventurous princess seeking to test her skills beyond palace walls, a humble merchant aspiring to open his own shop, and two sisters who wish to avenge their father’s death… These seemingly unrelated individuals will soon cross paths when fate brings them together to journey alongside you, the hero. Dive into this unique adventure, and discover an epic tale told through the experiences and emotions of characters from all walks of life. For the first time,a full-fledged DRAGON QUEST adventure arrives on Nintendo DS with DRAGON QUEST IV: Chapters of the Chosen. The brainchild of series creator Yuji Horii, the DRAGON QUEST series has continued to excite and enchant players with its engaging storylines, charming characters designed by world-famous manga artist Akira Toriyama and imaginative worlds complemented by the memorable scores of renowned composer Koichi Sugiyama. Experience an adventure of epic proportions, presented through a unique portrayal of multiple character perspectives. While retaining the classic look and feel of the originalrelease, this remake breathes new life into a much-loved entry in the DRAGON QUEST series with 3D graphics, dual screen presentation and newly animated monsters.』 『In a far-off land, a group of disparate individuals soon will come together to embark on a journey they never could have imagined. Among them are two sisters seeking to avenge their father's death, a merchant longing to open his own shop, a princess desiring to test her skills outside the palace walls and a respected army captain. As the hero of this compelling tale, you will join these seemingly unrelated companions for an incredible adventure. Battles, mysteries and an engaging cast of characters await as you take off on an epic journey.
Dragon Quest IV Features
Embark on a journey to explore the land, seas and skies of the DRAGON QUEST universe in this grand entry from the Zenithia Trilogy. Soon to follow are DQ V: Hand of the Heavenly Bride and DQ VI: Realms of Reverie, never before released in North America
Indulge in the colorful DRAGON QUEST world created by Yuji Horii, combined with the charming characters and monsters designed by Akira Toriyama and memorable soundtrack from famed composer Koichi Sugiyama to create an unforgettable gaming experience
Experience the world of DRAGON QUEST through the perspectives of multiple characters with a unique, chapter-driven storyline while you journey through a beautifully rendered 3D world, with dynamic dual screen presentation and newly animated monsters
Enjoy an all-new English translation that incorporates 13 known dialects from around the globe, bringing the diverse world and characters of DRAGON QUEST to life
Unravel the ancient mystery behind a cursed kingdom by expanding your town via Chance Encounter mode, available through local wireless connection
Exclusive to the Nintendo DS
With Dragon Quest IV: Chapters of the Chosen, a full-fledged Dragon Quest adventure comes to Nintendo DS for the first time. The talents of series creator Yuji Horii, world-famous manga artist Akira Toriyama and renowned composer Koichi Sugiyama combine in this thrilling, chapter-driven tale that preserves all the beloved charm of the original game while infusing it with additional excitement with incredible 3D graphics, dual-screen presentation and newly animated monsters. Multiple character perspectives bring the game to life as you explore a fantastic, dazzlingly rendered world filled with adventure and surprises.
price:$0.03
Electronic Arts
Usually ships in 24 hours Core2Duoノートレビュー 's review (Gauntlet style arcade war game is better than you would think.) 『This game is based on the Gauntlet engine developed for the Nintendo DS, which for various reasons did not see the light of day in a Gauntlet game. Gauntlet itself never made it out for the DS, but the engine lives on at the heart of this game. You'd think they just slapped the GI Joe stuff on there and rushed this out, but there are some surprises like driving tanks that wouldn't have an equivalent in a Gauntlet game, but I am just guessing.
It's a fun game, although getting use to the controls will reveal a small learning curve everything else is straightforward with close and long range attacks and special weaponthe only buttons you need to remember.
In short, while this kind of overhead perspective game might not be for everyone it might be for you. Do you like Gauntlet, Baldars Gate (Console version), Chaos Engine, Alien Breed and so on ? Do you like games that have a small learning curve, but once you catch on are all about running around solving simple puzzles and destroying hordes of enemies and machinery along the way? Then it's a no brainer. Otherwise you might want to check out some videos first to make sure this is for you.
』 『Suit up, grab your gear and prepare to lock and load as you take control of the elite G.I. JOE team against the evil forces of COBRA. Based on the film from Paramount Pictures, the G.I. JOE video game picks up where the movie leaves off, allowing players to re-create and re-live the greatest moments from the blockbuster film, cartoon and action figure toy line.』 『
Gameplay Played from a top down perspective,GI Joe: The Rise of Cobraelaborates on the story that drives the major motion picture of the same name. In single player mode players choose from one of a number of initially available Joe team members, including Heavy Duty, Ripchord, Duke, Scarlet, Snake Eyes, and Shipwreck, and with access to a number of weapons and vehicles set off to stop Cobra through a series of structured missions.Multiplayer Options Multiplayer modes support up to 4 players in Nintendo multi-card play via Wi-Fi connection. Here, playing as one of the Joe team members, or one of the several available Cobra operatives, players have access to multiple gameplay options. These include "Warhead," which is a version of capture the flag, and "Defend Base," which just as it sounds has players protecting their unit's base. In addition to the initially available Cobra characters, the game also features unlockable characters.Key Features
Move Beyond the Movie- All-new storyline developed exclusively for the game.
Live GI Joe- Experience the greatest moments from the film, cartoons and toys.
Pick YourGI JoeTeam- Choose from all your favoriteGI Joecharacters, as well as Cobra operatives, as you exploit their unique fighting styles, skills and weapons.
Unlock Playable Cobra Characters- Play as different Cobra characters.
Pedal to the Metal- Command heavy firepower with GI Joe vehicles and artillery.
Venomous Cobra- Battle the deadliest Cobra bosses as you snake your way through enemy territory.
Built for the DS- Unique top-down arcade shooter, built from the ground up specifically for the Nintendo DS.
Multiplayer- Create your own GI Joe vs. Cobra battles up to 4 players (via wireless play).
price:$0.17
THQ
Usually ships in 24 hours 『You run the Krusty Krab! When Mr. Krabs agrees to a cook-off to decide who gets to cater The Big Beach Party you need to help SpongeBob train a group of Plankton s cousins to become the best chefs in Bikini Bottom! Lead the restaurant to success by picking the best menu stepping in to directly create dishes wi th stylus-controlled mini-games and guiding SpongeBob s staff to victory!Features:COOKING SPONGEBOB STYLEYou play as SpongeBob preparing zany foods from Anome Meatloaf to Chili Oyster Skins SPONGE-TACULAR RECIPESUsing the stylus prepare over 100 Sponge-I-Fied recipes using over 25 different cooking activities from juicing to stirring to all-new slingshooting !DECORATEEarn rewards to customize the Krusty Krab RestaurantLOADED WITH VOICE-OVEROver 2000 hilarious lines of SpongeBob voice over in-game4 PLAYER MULTIPLAYERCompete in wire-less mode testing your cooking skills against your friendsFormat: NINTENDO DS Genre: KIDS (VG) Rating: RP Age: 785138362373 UPC: 785138362373 Manufacturer No: 36237』 『
Cooking SpongeBob Style– You play as SpongeBob preparing zany foods from ‘anemone Meatloaf’ to 'Chili Oyster Skins.'
Sponge-Tacular Recipes– Using the stylus, prepare over 100 Sponge-I-Fied recipes using over 25 different cooking activities from 'juicing' to 'stirring' to all-new 'slingshooting.'
Decorate– Earn rewards to customize the Krusty Krab Restaurant.
Loaded with Voice-overs– Over 2,000 hilarious lines of SpongeBob voice over in-game.
4 Player Multiplayer– Compete in wireless mode testing your cooking skills against your friends.
price:$0.17
Dreamcatcher Interactive
Not yet released 『Become a geography master! Players take the role of an interested child in geography class. The lessons are both fun and engaging. Players can choose between 3 game modes (Exercises, Training/learning mode, Mini Games) and choose a variety of countries and lessons within each. The DS's touchscreen is the main workspace for all lessons.』
price:$0.17
UBI Soft
Usually ships in 24 hours Core2Duoノートレビュー 's review (Great for girls who love soccer) 『I bought this game for my 9 year-old daughter who loves to play soccer. She really enjoys playing the game. She never gets bored playing and loves that it is a game for girls where things can be somewhat customized. It is definitely one of her favorite games.』
(another cool Imagine game, but not the best...) 『I'm a huge fan of the Imagine games and have everyone of them and have pre-ordered the ones waiting to be released and I can say this may have not been on of the best, but it was far from being the worst.
In the game, you are the captain of a soccer team and it's your job to lead your team to victory. The game-play is good and you can choose the difficulty and length, in minutes, of each game before you play it. You can also design the uniforms (shirts, shorts, logos, socks, shoes and accessories) and the physical traits (hair style and color, eye color, skin tone, names etc.) of your character and of each teammate. Also, as you progress through the game, you accumulate fans and sponsors which, in turn, allows for more shirts, shorts, etc. to be unlocked.
I read in another review that this game doesn't promote teamwork and I would have to disagree. In the game there is a teammate that is a snob and thinks she is better than everybody else, but the way the game deals with this situation is having your character and the other teammates strive to work together and tries to include the other girl, even though she doesn't want to participate, the game shows this as being wrong and that teamwork is the way to go! If anything it does the opposite of what this other reviewer said. I'm glad the game developers show kids an example, with this snotty girl, of how not to act and how they reinforce teamwork through the actions of the other teammates and the coach. I wish there were more games like this considering the world we live in today. There's no violence, nasty words, nudity, etc. and if seeing a girl who thinks she's better than everybody else, acting snotty and not wanting to play on team, is the worst things my kids see or hear, I'll get on my knees and thank God! If your a girl and a soccer fan or know one and love the Nintendo DS, this game is the way to go!』
(Not what we expected) 『Our 9 year old daughter was thrilled to see the "Imagine: Soccer Captain" game on DS. She's an avid soccer player; and the features of the game sounded great. However, some of the kids on the game talk really snotty and rude. This game doesn't demonstrate teamwork and positive feedback, as the kids today are being coached in real life. We were very disappointed and finally had to turn off the game because the words in it were not sportsmanlike at all. I now see on the box that there's "mild language". Rather than this being fun and exciting, the girls on the team have poor attitudes--they need to talk more "teamwork" and less being snotty. As my daughter says, "we don't want kids to talk so snotty". Save your money and pass on this one. The idea of this game is great; if only they'd remove the words.』 『Now you can be a part of a winning soccer team with Olympic gold-medalist Mia Hamm as your coach! Interact with teammates on and off the field to build camaraderie and become a better team. Run, kick, pass, and dribble as your team competes in local tournaments and work your way up from beginner to pro levels!』
price:$19.99
Tommo
Usually ships in 24 hours 『The nationally recognized and award winning series is back to engage your imagination!The first and only developmentally appropriate game for the Nintendo DS Smart Boy's Gameroom 2 is a diverse title filled with a nice mix of fun creative and skill building games that feature young boy's favorite themes. This wholesome title is a must have for the youngest gamer whose collection of games feature casual and learning play at various skill levels. It's like carrying around a dollhouse full of toys and games which the whole family can enjoy!Features: Fun for Boys - An assortment of mini-games specifically designed with young boys in mind. Wholesale Skill Building Mini-Games - 18 mini-games designed to enhance your child's creativity hand eye coordination shape recognition talents and more this title will keep your little one occupied for hours in a fun game room theme! Entry Point/Age Appropriate - Perfectly designed with the youngest gamers in mind our title delivers on providing a fun safe and creative environment that discerning parents aunts uncles and grandparents will approve of. We are committed to providing a game that kids will love that also appeals to parents who are looking for a positive entry point into the videogame market which is overflowing with inappropriate and sometimes violent content. Ease of Use with the DS - Using the unique features of the DS your child can interact with the games using the stylus or their fingers actively engaging and incorporating them into the world of learning and fun either independently or with parental guidance. The difficulty adjusts as your child improves allowing the game to grow with your child.Format: NINTENDO DS Genre: KIDS (VG) Rating: E Age: 695771802122 UPC: 695771802122 Manufacturer No: DS-2004』
price:$19.99
Tommo
Usually ships in 24 hours 『THE NATIONALLY RECOGNIZED AND AWARD WINNING SERIES IS BACK TO ENGAGE YOUR IMAGINATION!The first and only developmentally appropriate game for the Nintendo DS Smart Girls Playhouse 2 is a diverse title filled with a nice mix of fun creative and skill building games that feature young girl s favorite themes. This wholesome title is a must have for the youngest gamer whose collection of games feature casual and learning play at various skill levels. It s like carrying around a dollhouse full of toys and games which the whole family can enjoy!SMART GIRL'S PLAYHOUSE 2 Key Features: Fun for Girls An assortment of mini-games specifically designed with young girls in mind. Wholesome Skill Building Mini-Games 18 mini-games designed to enhance your child s creativity hand eye coordination shape recognition talents and more this title will keep your little one occupied for hours in a fun dollhouse theme! Entry Point/Age Appropriate Perfectly designed with the youngest gamers in mind our title delivers on providing a fun safe and creative environment that discerning parents aunts uncles and grandparents will approve of. We are committed to providing a game that kids will love that also appeals to parents who are looking for a positive entry point into the videogame market which is overflowing with inappropriate and sometime violent content. Ease of Use with the DS Using the unique features of the DS your child can interact with the games using the stylus or their fingers actively engaging and incorporating them into the world of learning and fun either independently or with parental guidance. The difficulty adjusts as your child improves allowing the game to grow with your child.Format: NINTENDO DS Genre: KIDS (VG) Rating: E Age: 695771802139 UPC: 695771802139 Manufacturer No: DS-2005』